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Formation Skydiving is sometimes referred to as "belly flying" or "relative work." Formation Skydiving involves jumpers falling in a belly to earth orientation and building formations by holding onto each others arms and legs via grips on their jumpsuits.  Formation Skydives can range from 2-ways to groups in the hundreds (big ways).  In competition, teams of four, eight, ten and sixteen jumpers race against the clock to form prescribed geometric formations in freefall before opening their parachutes.
We offer 4-way training for teams in both the tunnel (indoor skydiving) as well as regular skydiving.  We can help in assessing individual and team flying skills, implementing a training plan to keep all team members at the same level as well as an in-depth explanation of the dive pool, slots and competition rules.  We specialize in team dynamics and can help your team's short & long term goals. For more information on 4-way team training please contact us.
There are two kinds of formations, called randoms and blocks.  The randoms are singular formations with full speration of all grips both before and after building the formation.  The blocks are double formations with a special designated movement pattern in between, called an inter. The start formation may, or may not be similar to the ending formation.

Blocks are designated by numbers, while randoms have letters.  Blocks are worth one point for each correct formation, that makes two points, and randoms count as one point.  There are 22 blocks and 16 randoms.

A competition consists of up to 10 rounds, with each round consisting of 5 or 6 points, which the teams are to repeat as many times as possible within the working time of 35 seconds.  The score judging are based on the videographer's material.

A competition draw may look like this:
1. C-E-B-13
2. 14-20-8
3. 15-16-H

The winning team will be the team that has collected the most points, by completing the most correct formations within time after the final round is ended.  In case of weather or technical problems, or other causes, a competition will be valid as long as all teams have completed at least one round.